When I was fifteen, I played a computer game that simulates building and operating an amusement park. The object of the game is to make money by thrilling patrons on the rides, taking care of their basic needs (extra sugar in the sodas), and making them happy enough to empty their pockets on souvenirs.
The game begins with enough cash to build a park, but it is all debt financed.
The first time I played the game, I paid little attention to …
Continue reading My First Lessons about Managing Debt Came from a Video Game



Social Media